Skip to main content

[Thoughts] Sonic Frontiers Update 2


Sonic Frontier's second update introduces several good changes and additions

source: www.youtube.com/@SonictheHedgehog

On the 24th of June a new update went live for Sonic Frontiers. This update added the second wave of free DLC to the game. Along with the update we got a bunch of quality of life features too. While it isn't the major update wave 3 will be, this is a bigger update than wave 1. The key standouts of this update are the addition of action chains, the spin dash and the new koko. 

Let's start off by talking about the action chains. These can be found all over the different islands and are time based challenges were you must get as many points as you can in a set time. You can get points from many things, such as, grinding a rail or defeating an enemy. Figuring out how to S rank these can provide a decent challenge. Though, it is a bit annoying how you can have a run get destroyed because of a nearby enemy. Some enemies when you get close lock you into fighting them and there is even one enemy that completely disorientates your camera as you run by. Despite this, these action chains are still quite fun to do. 

It's a good thing that the action chains are fun because the spin dash is locked behind getting an S rank on every action chain. However, when you do get the spin dash it really does change how the game is played. You can get some great air time with the spin dash and go around the islands very fast. It's such a fun spin dash, with it being a combination of Sonic Lost World's and Sonic Adventure's. 

You may be thinking why am I mentioning the new koko when all they do is increase stats, well, I am talking about the new challenges they provide. Each new koko has a specific platforming challenge tied to it. These platforming challenges are pretty good and personally, I think the base game was a bit lacking in the platforming department. So, these extra challenges made for a nice addition for sure. Though, it should be noted that the draw distance can make it hard to see how to get to certain ones.

There are many other smaller changes that I could talk about but I will leave it at that. If you have Sonic Frontiers and enjoyed it be sure to try the update for yourself. This update really makes me interested in what wave 3 will give us now. That update will be available later on in the year, though there is no set date yet.

That's it for this blog, stay connected!


Comments

Popular posts from this blog

[Thoughts] Will Tears of the Kingdom have DLC?

  DLC for Tears of the kingdom could happen but I don't think it's likely Source: Author's edit I want to start off by saying I do not think this game needs DLC at all, though it would be welcome. Breath of the Wild had an expansion pass with 3 waves of content. Looking at the contents of that could give us an idea about what a Tears of the Kingdom expansion pass could look like. The first wave (Expansion pass purchase bonus) was available at the games launch and included the following: - 3 new treasure chests This was a very small wave featuring 3 chests of goodies. The biggest thing from this was a Nintendo Switch shirt link could wear. It was a nice little extra to start the game off with but definitely not the defining content of the pass. Moving on, The second wave (DLC pack 1) offered a lot more in terms of content, with it offering these following things: - Trail of the Sword - Master mode - Heroes path mode.  This wave offered many things to test the players skill...

Fully Charged: Clair Obscur Expedition 33, Super Monkey Ball Banana Rumble, Shantae and the Seven Sirens, Mario Kart World

Start of a new series! Fully Charged is a series in which I go over games I have recently played. Each instalment will release when I have played 2-4 games, updates or demos. With less time for this blog now, I won't be doing many, if any, full reviews. This series will instead cover the games I have played critically, in a mini-review format. Mario Kart World https://store.nintendo.co.uk This is the game everyone has been playing recently if they got a Switch 2. I want to start off by saying I quite like this game, it feels quite different from 8 in a good way. One of the biggest things I like about the games feel, is the control. Vehicles in this game do not feel as stiff. How could I not mention the wall driving and rail grinding too, those add a lot more depth to tracks and are very fun to do. The new knockout tour is a great addition to the series, I find myself playing these just as much as grand prix's. Free roam is quite fun, there are some cool challenges to do within ...

[Thoughts] Post Game Content Is Awesome!

Post game content is something I greatly  appreciate in games ~Intro ~ Many games over the years have included post game content, it's a way to give more content to players who really enjoyed their time with the main game and were left wanting a little more. Sometimes it is in the form of a few bonus missions, while other times epilogue stories can happen. I will now give some examples of good post game content and discuss what makes them good. ~Dark  Chronicle~ The post game for this game is quite big. After the main story you follow the main character on another small adventure to a place called the Zelmite Mine. This mysterious mine is huge, forming the biggest dungeon in the game by quite a bit. This Dungeon even has multiple mini bosses, one of which being fairly important to the narrative. While the dungeon does require a little bit of grinding to be able to get through it, it isn't too bad and I never found myself having...